--[[
* @file : BattleCfg.lua
* @type : lualib
* @author : linfeng
* @created : Tue Nov 21 2017 13:56:04 GMT+0800 (中国标准时间)
* @department : Arabic Studio
* @brief : 战斗服务器配置文件
* Copyright(C) 2017 IGG, All rights reserved
]]

ConfigEntityCfg = {
	{ name = "s_Config", key = "ID" },
	{ name = "s_Arms", key = "ID" },
	{ name = "s_BattleLoss", key = "type" },
	{ name = "s_HeroSkill", key = "ID" },
	{ name = "s_SkillBattle", key = "ID" },
	{ name = "s_SkillStatus", key = "ID" },
	{ name = "s_HeroSkillEffect", key = "ID" },
	{ name = "s_BuildingGuardTower", key = "ID" },
	{ name = "s_SquareSpacing", key = "ID" },
	{ name = "s_SquareNumberBySum", key = "ID" },
	{ name = "s_SquareMaxNumber", key = "ID" },
	{ name = "s_BattleMailRoundDate", key = "ID" },
	{ name = "s_ArmsSkill", key = "ID" },
}

CommonEntityCfg = {
	{ name = "c_pkid", key = "id", value = "value" },
}

UserEntityCfg = {

}

RoleEntityCfg = {

}